Background: #fff
Foreground: #000
PrimaryPale: #8cf
PrimaryLight: #18f
PrimaryMid: #04b
PrimaryDark: #014
SecondaryPale: #ffc
SecondaryLight: #fe8
SecondaryMid: #db4
SecondaryDark: #841
TertiaryPale: #eee
TertiaryLight: #ccc
TertiaryMid: #999
TertiaryDark: #666
Error: #f88
/*{{{*/
body {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];}

a {color:[[ColorPalette::PrimaryMid]];}
a:hover {background-color:[[ColorPalette::PrimaryMid]]; color:[[ColorPalette::Background]];}
a img {border:0;}

h1,h2,h3,h4,h5,h6 {color:[[ColorPalette::SecondaryDark]]; background:transparent;}
h1 {border-bottom:2px solid [[ColorPalette::TertiaryLight]];}
h2,h3 {border-bottom:1px solid [[ColorPalette::TertiaryLight]];}

.button {color:[[ColorPalette::PrimaryDark]]; border:1px solid [[ColorPalette::Background]];}
.button:hover {color:[[ColorPalette::PrimaryDark]]; background:[[ColorPalette::SecondaryLight]]; border-color:[[ColorPalette::SecondaryMid]];}
.button:active {color:[[ColorPalette::Background]]; background:[[ColorPalette::SecondaryMid]]; border:1px solid [[ColorPalette::SecondaryDark]];}

.header {background:[[ColorPalette::PrimaryMid]];}
.headerShadow {color:[[ColorPalette::Foreground]];}
.headerShadow a {font-weight:normal; color:[[ColorPalette::Foreground]];}
.headerForeground {color:[[ColorPalette::Background]];}
.headerForeground a {font-weight:normal; color:[[ColorPalette::PrimaryPale]];}

.tabSelected{color:[[ColorPalette::PrimaryDark]];
	background:[[ColorPalette::TertiaryPale]];
	border-left:1px solid [[ColorPalette::TertiaryLight]];
	border-top:1px solid [[ColorPalette::TertiaryLight]];
	border-right:1px solid [[ColorPalette::TertiaryLight]];
}
.tabUnselected {color:[[ColorPalette::Background]]; background:[[ColorPalette::TertiaryMid]];}
.tabContents {color:[[ColorPalette::PrimaryDark]]; background:[[ColorPalette::TertiaryPale]]; border:1px solid [[ColorPalette::TertiaryLight]];}
.tabContents .button {border:0;}

#sidebar {}
#sidebarOptions input {border:1px solid [[ColorPalette::PrimaryMid]];}
#sidebarOptions .sliderPanel {background:[[ColorPalette::PrimaryPale]];}
#sidebarOptions .sliderPanel a {border:none;color:[[ColorPalette::PrimaryMid]];}
#sidebarOptions .sliderPanel a:hover {color:[[ColorPalette::Background]]; background:[[ColorPalette::PrimaryMid]];}
#sidebarOptions .sliderPanel a:active {color:[[ColorPalette::PrimaryMid]]; background:[[ColorPalette::Background]];}

.wizard {background:[[ColorPalette::PrimaryPale]]; border:1px solid [[ColorPalette::PrimaryMid]];}
.wizard h1 {color:[[ColorPalette::PrimaryDark]]; border:none;}
.wizard h2 {color:[[ColorPalette::Foreground]]; border:none;}
.wizardStep {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];
	border:1px solid [[ColorPalette::PrimaryMid]];}
.wizardStep.wizardStepDone {background::[[ColorPalette::TertiaryLight]];}
.wizardFooter {background:[[ColorPalette::PrimaryPale]];}
.wizardFooter .status {background:[[ColorPalette::PrimaryDark]]; color:[[ColorPalette::Background]];}
.wizard .button {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::SecondaryLight]]; border: 1px solid;
	border-color:[[ColorPalette::SecondaryPale]] [[ColorPalette::SecondaryDark]] [[ColorPalette::SecondaryDark]] [[ColorPalette::SecondaryPale]];}
.wizard .button:hover {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::Background]];}
.wizard .button:active {color:[[ColorPalette::Background]]; background:[[ColorPalette::Foreground]]; border: 1px solid;
	border-color:[[ColorPalette::PrimaryDark]] [[ColorPalette::PrimaryPale]] [[ColorPalette::PrimaryPale]] [[ColorPalette::PrimaryDark]];}

#messageArea {border:1px solid [[ColorPalette::SecondaryMid]]; background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]];}
#messageArea .button {color:[[ColorPalette::PrimaryMid]]; background:[[ColorPalette::SecondaryPale]]; border:none;}

.popupTiddler {background:[[ColorPalette::TertiaryPale]]; border:2px solid [[ColorPalette::TertiaryMid]];}

.popup {background:[[ColorPalette::TertiaryPale]]; color:[[ColorPalette::TertiaryDark]]; border-left:1px solid [[ColorPalette::TertiaryMid]]; border-top:1px solid [[ColorPalette::TertiaryMid]]; border-right:2px solid [[ColorPalette::TertiaryDark]]; border-bottom:2px solid [[ColorPalette::TertiaryDark]];}
.popup hr {color:[[ColorPalette::PrimaryDark]]; background:[[ColorPalette::PrimaryDark]]; border-bottom:1px;}
.popup li.disabled {color:[[ColorPalette::TertiaryMid]];}
.popup li a, .popup li a:visited {color:[[ColorPalette::Foreground]]; border: none;}
.popup li a:hover {background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]]; border: none;}
.popup li a:active {background:[[ColorPalette::SecondaryPale]]; color:[[ColorPalette::Foreground]]; border: none;}
.popupHighlight {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];}
.listBreak div {border-bottom:1px solid [[ColorPalette::TertiaryDark]];}

.tiddler .defaultCommand {font-weight:bold;}

.shadow .title {color:[[ColorPalette::TertiaryDark]];}

.title {color:[[ColorPalette::SecondaryDark]];}
.subtitle {color:[[ColorPalette::TertiaryDark]];}

.toolbar {color:[[ColorPalette::PrimaryMid]];}
.toolbar a {color:[[ColorPalette::TertiaryLight]];}
.selected .toolbar a {color:[[ColorPalette::TertiaryMid]];}
.selected .toolbar a:hover {color:[[ColorPalette::Foreground]];}

.tagging, .tagged {border:1px solid [[ColorPalette::TertiaryPale]]; background-color:[[ColorPalette::TertiaryPale]];}
.selected .tagging, .selected .tagged {background-color:[[ColorPalette::TertiaryLight]]; border:1px solid [[ColorPalette::TertiaryMid]];}
.tagging .listTitle, .tagged .listTitle {color:[[ColorPalette::PrimaryDark]];}
.tagging .button, .tagged .button {border:none;}

.footer {color:[[ColorPalette::TertiaryLight]];}
.selected .footer {color:[[ColorPalette::TertiaryMid]];}

.sparkline {background:[[ColorPalette::PrimaryPale]]; border:0;}
.sparktick {background:[[ColorPalette::PrimaryDark]];}

.error, .errorButton {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::Error]];}
.warning {color:[[ColorPalette::Foreground]]; background:[[ColorPalette::SecondaryPale]];}
.lowlight {background:[[ColorPalette::TertiaryLight]];}

.zoomer {background:none; color:[[ColorPalette::TertiaryMid]]; border:3px solid [[ColorPalette::TertiaryMid]];}

.imageLink, #displayArea .imageLink {background:transparent;}

.annotation {background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]]; border:2px solid [[ColorPalette::SecondaryMid]];}

.viewer .listTitle {list-style-type:none; margin-left:-2em;}
.viewer .button {border:1px solid [[ColorPalette::SecondaryMid]];}
.viewer blockquote {border-left:3px solid [[ColorPalette::TertiaryDark]];}

.viewer table, table.twtable {border:2px solid [[ColorPalette::TertiaryDark]];}
.viewer th, .viewer thead td, .twtable th, .twtable thead td {background:[[ColorPalette::SecondaryMid]]; border:1px solid [[ColorPalette::TertiaryDark]]; color:[[ColorPalette::Background]];}
.viewer td, .viewer tr, .twtable td, .twtable tr {border:1px solid [[ColorPalette::TertiaryDark]];}

.viewer pre {border:1px solid [[ColorPalette::SecondaryLight]]; background:[[ColorPalette::SecondaryPale]];}
.viewer code {color:[[ColorPalette::SecondaryDark]];}
.viewer hr {border:0; border-top:dashed 1px [[ColorPalette::TertiaryDark]]; color:[[ColorPalette::TertiaryDark]];}

.highlight, .marked {background:[[ColorPalette::SecondaryLight]];}

.editor input {border:1px solid [[ColorPalette::PrimaryMid]];}
.editor textarea {border:1px solid [[ColorPalette::PrimaryMid]]; width:100%;}
.editorFooter {color:[[ColorPalette::TertiaryMid]];}

#backstageArea {background:[[ColorPalette::Foreground]]; color:[[ColorPalette::TertiaryMid]];}
#backstageArea a {background:[[ColorPalette::Foreground]]; color:[[ColorPalette::Background]]; border:none;}
#backstageArea a:hover {background:[[ColorPalette::SecondaryLight]]; color:[[ColorPalette::Foreground]]; }
#backstageArea a.backstageSelTab {background:[[ColorPalette::Background]]; color:[[ColorPalette::Foreground]];}
#backstageButton a {background:none; color:[[ColorPalette::Background]]; border:none;}
#backstageButton a:hover {background:[[ColorPalette::Foreground]]; color:[[ColorPalette::Background]]; border:none;}
#backstagePanel {background:[[ColorPalette::Background]]; border-color: [[ColorPalette::Background]] [[ColorPalette::TertiaryDark]] [[ColorPalette::TertiaryDark]] [[ColorPalette::TertiaryDark]];}
.backstagePanelFooter .button {border:none; color:[[ColorPalette::Background]];}
.backstagePanelFooter .button:hover {color:[[ColorPalette::Foreground]];}
#backstageCloak {background:[[ColorPalette::Foreground]]; opacity:0.6; filter:'alpha(opacity:60)';}
/*}}}*/
/*{{{*/
* html .tiddler {height:1%;}

body {font-size:.75em; font-family:arial,helvetica; margin:0; padding:0;}

h1,h2,h3,h4,h5,h6 {font-weight:bold; text-decoration:none;}
h1,h2,h3 {padding-bottom:1px; margin-top:1.2em;margin-bottom:0.3em;}
h4,h5,h6 {margin-top:1em;}
h1 {font-size:1.35em;}
h2 {font-size:1.25em;}
h3 {font-size:1.1em;}
h4 {font-size:1em;}
h5 {font-size:.9em;}

hr {height:1px;}

a {text-decoration:none;}

dt {font-weight:bold;}

ol {list-style-type:decimal;}
ol ol {list-style-type:lower-alpha;}
ol ol ol {list-style-type:lower-roman;}
ol ol ol ol {list-style-type:decimal;}
ol ol ol ol ol {list-style-type:lower-alpha;}
ol ol ol ol ol ol {list-style-type:lower-roman;}
ol ol ol ol ol ol ol {list-style-type:decimal;}

.txtOptionInput {width:11em;}

#contentWrapper .chkOptionInput {border:0;}

.externalLink {text-decoration:underline;}

.indent {margin-left:3em;}
.outdent {margin-left:3em; text-indent:-3em;}
code.escaped {white-space:nowrap;}

.tiddlyLinkExisting {font-weight:bold;}
.tiddlyLinkNonExisting {font-style:italic;}

/* the 'a' is required for IE, otherwise it renders the whole tiddler in bold */
a.tiddlyLinkNonExisting.shadow {font-weight:bold;}

#mainMenu .tiddlyLinkExisting,
	#mainMenu .tiddlyLinkNonExisting,
	#sidebarTabs .tiddlyLinkNonExisting {font-weight:normal; font-style:normal;}
#sidebarTabs .tiddlyLinkExisting {font-weight:bold; font-style:normal;}

.header {position:relative;}
.header a:hover {background:transparent;}
.headerShadow {position:relative; padding:4.5em 0em 1em 1em; left:-1px; top:-1px;}
.headerForeground {position:absolute; padding:4.5em 0em 1em 1em; left:0px; top:0px;}

.siteTitle {font-size:3em;}
.siteSubtitle {font-size:1.2em;}

#mainMenu {position:absolute; left:0; width:10em; text-align:right; line-height:1.6em; padding:1.5em 0.5em 0.5em 0.5em; font-size:1.1em;}

#sidebar {position:absolute; right:3px; width:16em; font-size:.9em;}
#sidebarOptions {padding-top:0.3em;}
#sidebarOptions a {margin:0em 0.2em; padding:0.2em 0.3em; display:block;}
#sidebarOptions input {margin:0.4em 0.5em;}
#sidebarOptions .sliderPanel {margin-left:1em; padding:0.5em; font-size:.85em;}
#sidebarOptions .sliderPanel a {font-weight:bold; display:inline; padding:0;}
#sidebarOptions .sliderPanel input {margin:0 0 .3em 0;}
#sidebarTabs .tabContents {width:15em; overflow:hidden;}

.wizard {padding:0.1em 1em 0em 2em;}
.wizard h1 {font-size:2em; font-weight:bold; background:none; padding:0em 0em 0em 0em; margin:0.4em 0em 0.2em 0em;}
.wizard h2 {font-size:1.2em; font-weight:bold; background:none; padding:0em 0em 0em 0em; margin:0.4em 0em 0.2em 0em;}
.wizardStep {padding:1em 1em 1em 1em;}
.wizard .button {margin:0.5em 0em 0em 0em; font-size:1.2em;}
.wizardFooter {padding:0.8em 0.4em 0.8em 0em;}
.wizardFooter .status {padding:0em 0.4em 0em 0.4em; margin-left:1em;}
.wizard .button {padding:0.1em 0.2em 0.1em 0.2em;}

#messageArea {position:fixed; top:2em; right:0em; margin:0.5em; padding:0.5em; z-index:2000; _position:absolute;}
.messageToolbar {display:block; text-align:right; padding:0.2em 0.2em 0.2em 0.2em;}
#messageArea a {text-decoration:underline;}

.tiddlerPopupButton {padding:0.2em 0.2em 0.2em 0.2em;}
.popupTiddler {position: absolute; z-index:300; padding:1em 1em 1em 1em; margin:0;}

.popup {position:absolute; z-index:300; font-size:.9em; padding:0; list-style:none; margin:0;}
.popup .popupMessage {padding:0.4em;}
.popup hr {display:block; height:1px; width:auto; padding:0; margin:0.2em 0em;}
.popup li.disabled {padding:0.4em;}
.popup li a {display:block; padding:0.4em; font-weight:normal; cursor:pointer;}
.listBreak {font-size:1px; line-height:1px;}
.listBreak div {margin:2px 0;}

.tabset {padding:1em 0em 0em 0.5em;}
.tab {margin:0em 0em 0em 0.25em; padding:2px;}
.tabContents {padding:0.5em;}
.tabContents ul, .tabContents ol {margin:0; padding:0;}
.txtMainTab .tabContents li {list-style:none;}
.tabContents li.listLink { margin-left:.75em;}

#contentWrapper {display:block;}
#splashScreen {display:none;}

#displayArea {margin:1em 17em 0em 14em;}

.toolbar {text-align:right; font-size:.9em;}

.tiddler {padding:1em 1em 0em 1em;}

.missing .viewer,.missing .title {font-style:italic;}

.title {font-size:1.6em; font-weight:bold;}

.missing .subtitle {display:none;}
.subtitle {font-size:1.1em;}

.tiddler .button {padding:0.2em 0.4em;}

.tagging {margin:0.5em 0.5em 0.5em 0; float:left; display:none;}
.isTag .tagging {display:block;}
.tagged {margin:0.5em; float:right;}
.tagging, .tagged {font-size:0.9em; padding:0.25em;}
.tagging ul, .tagged ul {list-style:none; margin:0.25em; padding:0;}
.tagClear {clear:both;}

.footer {font-size:.9em;}
.footer li {display:inline;}

.annotation {padding:0.5em; margin:0.5em;}

* html .viewer pre {width:99%; padding:0 0 1em 0;}
.viewer {line-height:1.4em; padding-top:0.5em;}
.viewer .button {margin:0em 0.25em; padding:0em 0.25em;}
.viewer blockquote {line-height:1.5em; padding-left:0.8em;margin-left:2.5em;}
.viewer ul, .viewer ol {margin-left:0.5em; padding-left:1.5em;}

.viewer table, table.twtable {border-collapse:collapse; margin:0.8em 1.0em;}
.viewer th, .viewer td, .viewer tr,.viewer caption,.twtable th, .twtable td, .twtable tr,.twtable caption {padding:3px;}
table.listView {font-size:0.85em; margin:0.8em 1.0em;}
table.listView th, table.listView td, table.listView tr {padding:0px 3px 0px 3px;}

.viewer pre {padding:0.5em; margin-left:0.5em; font-size:1.2em; line-height:1.4em; overflow:auto;}
.viewer code {font-size:1.2em; line-height:1.4em;}

.editor {font-size:1.1em;}
.editor input, .editor textarea {display:block; width:100%; font:inherit;}
.editorFooter {padding:0.25em 0em; font-size:.9em;}
.editorFooter .button {padding-top:0px; padding-bottom:0px;}

.fieldsetFix {border:0; padding:0; margin:1px 0px 1px 0px;}

.sparkline {line-height:1em;}
.sparktick {outline:0;}

.zoomer {font-size:1.1em; position:absolute; overflow:hidden;}
.zoomer div {padding:1em;}

* html #backstage {width:99%;}
* html #backstageArea {width:99%;}
#backstageArea {display:none; position:relative; overflow: hidden; z-index:150; padding:0.3em 0.5em 0.3em 0.5em;}
#backstageToolbar {position:relative;}
#backstageArea a {font-weight:bold; margin-left:0.5em; padding:0.3em 0.5em 0.3em 0.5em;}
#backstageButton {display:none; position:absolute; z-index:175; top:0em; right:0em;}
#backstageButton a {padding:0.1em 0.4em 0.1em 0.4em; margin:0.1em 0.1em 0.1em 0.1em;}
#backstage {position:relative; width:100%; z-index:50;}
#backstagePanel {display:none; z-index:100; position:absolute; margin:0em 3em 0em 3em; padding:1em 1em 1em 1em;}
.backstagePanelFooter {padding-top:0.2em; float:right;}
.backstagePanelFooter a {padding:0.2em 0.4em 0.2em 0.4em;}
#backstageCloak {display:none; z-index:20; position:absolute; width:100%; height:100px;}

.whenBackstage {display:none;}
.backstageVisible .whenBackstage {display:block;}
/*}}}*/
/***
StyleSheet for use when a translation requires any css style changes.
This StyleSheet can be used directly by languages such as Chinese, Japanese and Korean which use a logographic writing system and need larger font sizes.
***/

/*{{{*/
body {font-size:0.8em;}

#sidebarOptions {font-size:1.05em;}
#sidebarOptions a {font-style:normal;}
#sidebarOptions .sliderPanel {font-size:0.95em;}

.subtitle {font-size:0.8em;}

.viewer table.listView {font-size:0.95em;}

.htmlarea .toolbarHA table {border:1px solid ButtonFace; margin:0em 0em;}
/*}}}*/
/*{{{*/
@media print {
#mainMenu, #sidebar, #messageArea, .toolbar, #backstageButton {display: none ! important;}
#displayArea {margin: 1em 1em 0em 1em;}
/* Fixes a feature in Firefox 1.5.0.2 where print preview displays the noscript content */
noscript {display:none;}
}
/*}}}*/
<!--{{{-->
<div class='header' macro='gradient vert [[ColorPalette::PrimaryLight]] [[ColorPalette::PrimaryMid]]'>
<div class='headerShadow'>
<span class='siteTitle' refresh='content' tiddler='SiteTitle'></span>&nbsp;
<span class='siteSubtitle' refresh='content' tiddler='SiteSubtitle'></span>
</div>
<div class='headerForeground'>
<span class='siteTitle' refresh='content' tiddler='SiteTitle'></span>&nbsp;
<span class='siteSubtitle' refresh='content' tiddler='SiteSubtitle'></span>
</div>
</div>
<div id='mainMenu' refresh='content' tiddler='MainMenu'></div>
<div id='sidebar'>
<div id='sidebarOptions' refresh='content' tiddler='SideBarOptions'></div>
<div id='sidebarTabs' refresh='content' force='true' tiddler='SideBarTabs'></div>
</div>
<div id='displayArea'>
<div id='messageArea'></div>
<div id='tiddlerDisplay'></div>
</div>
<!--}}}-->
<!--{{{-->
<div class='toolbar' macro='toolbar closeTiddler closeOthers +editTiddler > fields syncing permalink references jump'></div>
<div class='title' macro='view title'></div>
<div class='subtitle'><span macro='view modifier link'></span>, <span macro='view modified date'></span> (<span macro='message views.wikified.createdPrompt'></span> <span macro='view created date'></span>)</div>
<div class='tagging' macro='tagging'></div>
<div class='tagged' macro='tags'></div>
<div class='viewer' macro='view text wikified'></div>
<div class='tagClear'></div>
<!--}}}-->
<!--{{{-->
<div class='toolbar' macro='toolbar +saveTiddler -cancelTiddler deleteTiddler'></div>
<div class='title' macro='view title'></div>
<div class='editor' macro='edit title'></div>
<div macro='annotations'></div>
<div class='editor' macro='edit text'></div>
<div class='editor' macro='edit tags'></div><div class='editorFooter'><span macro='message views.editor.tagPrompt'></span><span macro='tagChooser'></span></div>
<!--}}}-->
To get started with this blank TiddlyWiki, you'll need to modify the following tiddlers:
* SiteTitle & SiteSubtitle: The title and subtitle of the site, as shown above (after saving, they will also appear in the browser title bar)
* MainMenu: The menu (usually on the left)
* DefaultTiddlers: Contains the names of the tiddlers that you want to appear when the TiddlyWiki is opened
You'll also need to enter your username for signing your edits: <<option txtUserName>>
These InterfaceOptions for customising TiddlyWiki are saved in your browser

Your username for signing your edits. Write it as a WikiWord (eg JoeBloggs)

<<option txtUserName>>
<<option chkSaveBackups>> SaveBackups
<<option chkAutoSave>> AutoSave
<<option chkRegExpSearch>> RegExpSearch
<<option chkCaseSensitiveSearch>> CaseSensitiveSearch
<<option chkAnimate>> EnableAnimations

----
Also see AdvancedOptions
The devices extract oxygen from the water for the wearer to breath. The scout services tends to use the power gill, which uses a powerpack to crack the water into oxygen and hydro. The power gill can be used on worlds that the stand Artificial Gill can not.

|!TL|!Volume|!Wieght|!Price (Cr)|!Duration|!Noise|!Power|!Comments|
|8|6 liters|4 kg|4,000|unlimited|bubbling|none|only in thin, standard and Dense Atmospheres|
|12|4 liters|3 kg|5,000|36 hours|bubbling|.12kw|powered gill|
Class: Camel
Type: Auxillary Fuel
Architect: Jeff Brissette
Tech Level: 12

USP
~QF-4322221-000000-00000-0 MCr 183.543 400 Tons
Bat Bear Crew: 5
Bat TL: 12

Cargo: 44.000 Fuel: 238.000 EP: 8.000 Agility: 2
Craft: 1 x 4T Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 1.835 Cost in Quantity: MCr 146.834


Detailed Description

HULL
400.000 tons standard, 5,600.000 cubic meters, Cylinder Configuration

CREW
Pilot, Navigator, 2 Engineers, Medic

ENGINEERING
Jump-2, 2G Manuever, Power plant-2, 8.000 EP, Agility 2

AVIONICS
Bridge, Model/2 Computer

HARDPOINTS
4 Hardpoints

ARMAMENT
4 Triple Empty Turret

DEFENCES
None

CRAFT
1 4.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000)

FUEL
238.000 Tons Fuel (2 parsecs jump and 28 days endurance, plus 150.000 tons of additional fuel)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
6.0 Staterooms, 44.000 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 185.378 Singly (incl. Architects fees of MCr 1.835), MCr 146.834 in Quantity

CONSTRUCTION TIME
82 Weeks Singly, 65 Weeks in Quantity

COMMENTS
This ship is employed by the Scout Service as Fueling ship of all sort of scout
craft. It is invaluable to the Communication Office, which uses it to refuel
X-Boat Tenders, who in turn refuel X-Boats. While they have a Jump-2 Drive,
they mostly are used in-system, and rarely make Jumps. They only jump when
the scout service needs to deploy them elsewhere. While they have turret
sockets installed, they rarely have actually weapons in them. 
Captain Janus Stern
UPP - 7AA6A6
Branch - Marine
Arm - Infantry/Commando
Terms 4
Age 35
Member TAS

Stat
STR 7
DEX 10
END 10
INT 6
EDU 10
SOC 6

Skills
Cbt Rifleman-2
Handgun-1
Leader-1
Computer-1
VRF Gauss Gun-1
Mechcanical-1
Forgery-1
Interrogation-1
Recon-3
Ship/'s Boat-1
Gunnery-1
Vacc Suit-1
Instruction-1
Demolitions-1
Grav Vehicle-1
Large Blade-1
Stun Carbine-0

Appearance
Capt Stern is what you would expect from the Corp. He still wears the imfamous high and tight haircut, which makes the dagger scar on the side of his face stand out even more. While not always lite, he always has some sort of cigar in his mouth.

Current Occupation
Captain Stern currently enjoys his position as security chief and combat specialist on board the Scarab. His stateroom can be considered a second weapons locker.

Strange Facts
Captain Stern currently is possession of skin of an extra-dimensional beast, which he made into a jockstrap. Very few people have seen this jockstrap. A group of would be hijackers have seen it. Captain Stern wearing only the jackstrap and firing a gauss rifle in burst mode was the last thing most of the hijackers ever seen. If asked, it is not for sale.

Standard Equipment
Combat Armor or Combat Environment Suit (Depending on mission or situation)
Reflec Armor
Gauss Rifle
Snub Pistol
Auto Pistol
Grav Belt
[[Capt Janus Stern]]
[[Welcome]]
[[News]]
Ship: Donosev
Class: Donosev
Type: Survey Scout
Architect: Standard
Tech Level: 15

USP
         SZ-4732352-000000-00000-0 MCr 219.074 400 Tons
Bat Bear                           Crew: 10
Bat                                TL: 15

Cargo: 26.000 Fuel: 132.000 EP: 12.000 Agility: 2
Craft: 3 x 4T Air-Rafts, 1 x 50T Cutter,
1 x 30T fuel module, 1 x 30T cargo/passenger module
Fuel Treatment: On Board Fuel Purification

Architects Fee: MCr 1.863   Cost in Quantity: MCr 181.819


Detailed Description

HULL
400.000 tons standard, 5,600.000 cubic meters, Dispersed Structure Configuration

CREW
Pilot, Navigator, 2 Engineers, Medic, 4 Flight Crew, 1 Other Crew

ENGINEERING
Jump-3, 2G Manuever, Power plant-3, 12.000 EP, Agility 2

AVIONICS
Bridge, Model/5 Computer

HARDPOINTS
4 Hardpoints

ARMAMENT
4 None Empty Turret

DEFENCES
None

CRAFT
3 4.000 ton Air-Raftss (Crew of 1, Cost of MCr 0.600), 1 50.000 ton Cutter
(Crew of 1, Cost of MCr 28.000), 1 30.000 ton fuel module (Crew of 0, Cost of MCr 1.000),
1 30.000 ton cargo/passenger module (Crew of 0, Cost of MCr 2.000)

FUEL
132.000 Tons Fuel (3 parsecs jump and 28 days endurance)
No Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
10.0 Staterooms, 26.000 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 188.137 Singly (incl. Architects fees of MCr 1.863), MCr 149.019 in Quantity,
plus MCr 32.800 of Carried Craft

CONSTRUCTION TIME
82 Weeks Singly, 65 Weeks in Quantity

COMMENTS
This ship is not normally armed. During times of war,
this vessel can be used sensor picket station or ECM/ECCM picket station
because of its advanced sensor packages.
*[[Artificial Gill]]
Ship: Type X
Class: Type X
Type: X-Boat
Architect: Standard
Tech Level: 13

USP
XB-1540441-000000-00000-0 MCr 83.100 100 Tons
Bat Bear                           Crew: 1
Bat                                TL: 13

Cargo: 9.000 Fuel: 44.000 EP: 4.000 Agility: 0

Architects Fee: MCr 0.831   Cost in Quantity: MCr 66.480


Detailed Description

HULL
100.000 tons standard, 1,400.000 cubic meters, Sphere Configuration

CREW
Pilot

ENGINEERING
Jump-4, 0G Manuever, Power plant-4, 4.000 EP, Agility 0

AVIONICS
Bridge, Model/4 Computer

HARDPOINTS
None

ARMAMENT
None

DEFENCES
None

CRAFT
None

FUEL
44.000 Tons Fuel (4 parsecs jump and 28 days endurance)
No Fuel Scoops, No Fuel Purification Plant

MISCELLANEOUS
2.0 Staterooms, 4 Low Berths, 9.000 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 83.931 Singly (incl. Architects fees of MCr 0.831), MCr 66.480 in Quantity

CONSTRUCTION TIME
38 Weeks Singly, 30 Weeks in Quantity

COMMENTS
Ship: Type L
Class: Type L
Type: Lab Ship
Architect: Standard
Tech Level: 11

USP
         LL-4421221-000000-00000-0 MCr 177.480 400 Tons
Bat Bear                           Crew: 5
Bat                                TL: 11

Cargo: 33.000 Passengers: 15 Fuel: 88.000 EP: 8.000 Agility: 1
Craft: 1 x 40T Pinnace, 2 x 3T Air/Raft
Fuel Treatment: Fuel Scoops

Architects Fee: MCr 1.775   Cost in Quantity: MCr 141.984


Detailed Description

HULL
400.000 tons standard, 5,600.000 cubic meters, Close Structure Configuration

CREW
Pilot, Navigator, 2 Engineers, Medic

ENGINEERING
Jump-2, 1G Manuever, Power plant-2, 8.000 EP, Agility 1

AVIONICS
Bridge, Model/2 Computer

HARDPOINTS
2 Hardpoints

ARMAMENT
2 None Empty Turret

DEFENCES
None

CRAFT
1 40.000 ton Pinnace (Crew of 0, Cost of MCr 0.000), 2 3.000 ton Air/Rafts (Crew of 0, Cost of MCr 0.000)

FUEL
88.000 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, No Fuel Purification Plant

MISCELLANEOUS
20.0 Staterooms, 15 Middle Passengers, 33.000 Tons Cargo

USER DEFINED COMPONENTS
1 Laboratory (85.000 tons, Crew 0, Cost MCr 0.000)

COST
MCr 179.255 Singly (incl. Architects fees of MCr 1.775), MCr 141.984 in Quantity

CONSTRUCTION TIME
82 Weeks Singly, 65 Weeks in Quantity

COMMENTS
The Scout Service uses these ships for long duration studies of Planets and Systems,
where a Survey Vessel would not be appropriate or available. The lab space would
be modified based on the needs of the misson. To this end, the IISS versions of this
ship, use a modular lab space, that can be swapped out at a scout base.
*[[Andana Base|http://www.andana.org/]]
*[[Heaven and Earth|http://www.downport.com/wbd/HEAVEN_&_EARTH.htm]]
*[[Stuart Ferris's Traveller Pages|http://freespace.virgin.net/stuart.ferris/]]
*[[The X-Boat Network in Traveller|http://people.brunel.ac.uk/~ccussmw/xboat.shtml]]
*[[Travelller Webring Home|http://r.webring.com/hub?ring=traveller]]
*[[Advanced Medical Rules for Traveller|http://www.travellercentral.com/rules/medical.html]]
[[Welcome]]
[[Offices and Branches]]
[[Characters]]
[[Ships]]
[[Equipment]]
[[Software]]
[[Links to other Bases]]
''July 16th, 2008''
I have to say that I'm pretty disgusted with the progress of T5. While there has been movement, I don't think there has been enough. At least the Far Future Website no longer gives a release date. At this time, I'm thinking that it will not come out until sometime late this year or early 2009. 


''June 19th, 2008''
I've started my new website for my gaming related material. Not much Traveller stuff yet. Here is the link http://www.bonescroll.net


''June 4th, 2008''
I haven't seen much movement in T5, but of course I'm not actively looking at it now. I've been too busy with work and the small amount of RPGing I've been able to do. As per a prior Post, I'm thinking I need a new direction for this website as most of the data is pretty stale.

''May 15th, 2008''
Well I've been reading the Alpha Material for T5, some of it looks promising. I can't say any yet about it, since we are under orders not to discuss it out in the open yet. I am disappointed though that we are still in the Alpha stages, when they made it seem like they were going to be in the Beta stages for the Original Jan 2008 release.

In other news, I am thinking of moving the website one more time. If I do, I think the IISS site will be a section on the new site. I play to many games to just have one site. I want to have a site to talk about all RPGs not just Traveller. Traveller still holds a special place in my heart, but I want to talk about all the RPGs I'm interested in or have played before (Which is many, but not as many as I once thought)

''Mar 2nd, 2008''
Well its official, T5 is delayed again.  Here is a quote from the email I received.

//I am sorry to announce we face another delay. I think that the disks I would send out this weekend would not be as satisfying as I could make them. Our revised ship date is the end of March.// 

It's a little better than what the forum post that I read had, but still not what I wanted to hear. 


''Mar 1st, 2008''
I'm seen a post on one of the Traveller Forums that T5 has been delayed yet again. This time, it is until end of April. Still waiting for official news, but I'm sure that this correct. It really bums me out. I really wanted to get this. I suppose I would not be so mad, if last news release didn't say March. I'm still not canceling my order, but It does really bother me that this has happened. Oh,also the stupid Meebo thing should be gone now.  It was just something silly I was testing. 

As a side note, I've really be looking at the Traveller Hero stuff from Comstar Games. Not sure how good it really is but I also really like the Hero system. Not sure if this is really Traveller. I've asked myself this many times, "Does the system matter, or is it the setting?". I think in the case of Traveller, some of the setting is because some rules exist in the game. Change the rules and the setting start to not make sense. For those of you wondering what I'm talking about, think about the issue of thruster plates and I think you can begin to know what I'm saying. At any rate, I'm wondering it I should just buy copy to have. I'm thinking yes, but I'm not sure. I anyone really reads this, I'll keep you (and likely the only reader who cares) up to date.

''Feb 4th, 2008''
I'm a bit sad. The release of T5 has been delayed until early March. I am glad that they want to fix the errors, but I really really want to see what they have going on.

''Jan 11th, 2008''
Updated New Website with all the old information. Kinda of surprised at how little I had out there. Hopefully with T5 coming out, I'll have more stuff to post.

''Jan 10th, 2008''
Currently working on revamping the website using new software.  I've Updated the webring to point to this location.
''Survey Office''
*Cartography Branch - This branch is responsible for the mapping and remapping all area's of the Imperium. This branch often works with the Intelligence Branch to supply  specialized charts and maps to the Imperial Navy, Army, and Marines
*~NavAid Branch - This branch has the reponsiblity to maintain all imperial directional and navagation aids.  They also maintain the Amber and Red zone warning buoys.

''Detached Duty Office''
*Intelligence Branch - This branch has widest variety of covert personnel of any intelligence agency. One is likely to find all types of scum and villainy on their payroll as well. They provide Imperial forces with intelligence for areas in and out of the Imperium.
*Detached Duty Branch - The branch maintains information on all detached scouts in the event that they are needed. They also maintain all surplus scout ship, which they loan out to the detached scouts. They also pay for the fuel that a detached scout receives when he refuels his surplus scout ship at a scout base.
''Communications Office''
*X-boat Branch - This branch operates a fleet of X-boat and X-Boat Tenders in order to maintain the vital communications required by the Imperium
*Imperial Courier Service - The ICS is charged with the transportation of items, which can not be sent through the X-Boat system. The also act as a swift transport service for important government personnel.
''Exploration Office''
*Exploration Branch - The oldest branch of the scout service. This branch continues to explores beyond the borders of the Imperium and report was is discovered. To this end, this branch maintains ships not normally seen in the scout service. This has included lab ships, frontier cruisers, and frontier traders
*Contact and Liaison Branch - The second oldest branch of the scout service. This branch is charged with first contact and maintaining friendly relations with non-human intelligent races. They are also charged with controlled dissemination of technological information to the backward worlds of the Imperium, in order to bring the up  to imperial standards without culture shock.
''Administration Office''
*Personnel Branch - This maintains all service records for scout personnel, as well as handles transfers between offices and branches of the scout service.
*Payroll Branch - This branch is responsible for paying all members of the scout service, as well as retires.
* Procurement Branch - This branch is charged with acquiring all items required by the scout service from toilet paper to Scout cruisers.
''Operations Office''
* Maintenance Branch - If it a piece of scout equipment and it need to be fixed, this branch will most likely be fixing it. They are charged with fixing and maintaining all equipment used by the scout service from filter masks to starships
* Security Branch - If the scouts own it, these guy protect it. The security branch is responsible for protecting all scout facilities and personnel from harm. They also have the widest range of powers of any imperial law enforcement agency. They have been know to use Imperial warrants, and many assume that if required members of  this branch could acquire one fairly quickly.
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Role-Playing Games
Ship: Scarab
Class: Scarab
Type: Armored Transport
Architect:
Tech Level: 15

USP
AB-3624441-400000-40003-0 MCr 170.580 300 Tons
Bat Bear 1 1 Crew: 8
Bat 1 1 TL: 15

Cargo: 48.000 Passengers: 8 Low: 10 Fuel: 72.000 EP: 12.000 Agility: 2
Craft: 1 x 4T Air/Raft, 1 x 8T G-Carrier
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 1.706 Cost in Quantity: MCr 136.464


Detailed Description

HULL
300.000 tons standard, 4,200.000 cubic meters, Flattened Sphere Configuration

CREW
Pilot, Navigator, 2 Engineers, Steward, Medic, 2 Gunners

ENGINEERING
Jump-2, 4G Manuever, Power plant-4, 12.000 EP, Agility 2

AVIONICS
Bridge, Model/4 Computer

HARDPOINTS
3 Hardpoints

ARMAMENT
1 Triple Missile Turret organised into 1 Battery (Factor-3), 2 Dual Beam Laser Turrets organised into 1 Battery (Factor-4)

DEFENCES
Armoured Hull (Factor-4)

CRAFT
1 4.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000), 1 8.000 ton G-Carrier (Crew of 0, Cost of MCr 0.000)

FUEL
72.000 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
16.0 Staterooms, 10 Low Berths, 8 High Passengers, 10 Low Passengers, 48.000 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 172.286 Singly (incl. Architects fees of MCr 1.706), MCr 136.464 in Quantity

CONSTRUCTION TIME
71 Weeks Singly, 57 Weeks in Quantity

COMMENTS
This is the current ship used by the adventurers that I play with every few weeks.

Please Note that since the Party has a robot that acts as an Engineer, the Captain/'s cabin is really two staterooms with the wall removed for a double cabin.
[[Camel Class]]
[[Donosev Class]]
[[Express Boat]]
[[Lab Ship]]
[[Scarab Class]]
[[Ships Boat]]
[[Type S Scout Armed]]
[[Type S Scout Unarmed]]
Ship: Ships Boat
Class: Ships Boat
Type: Ships Boat
Architect: Standard
Tech Level: 9

USP
QB-0206601-000000-00000-0 MCr 22.350 30 Tons
Bat Bear                           Crew: 2
Bat                                TL: 9

Cargo: 8.700 Fuel: 1.800 EP: 1.800 Agility: 6
Fuel Treatment: Fuel Scoops

Architects Fee: MCr 0.224   Cost in Quantity: MCr 17.880


Detailed Description

HULL
30.000 tons standard, 420.000 cubic meters, Cone Configuration

CREW
Pilot, 1 Other Crew

ENGINEERING
Jump-0, 6G Manuever, Power plant-6, 1.800 EP, Agility 6

AVIONICS
Bridge, No Computer Installed

HARDPOINTS
None

ARMAMENT
None

DEFENCES
None

CRAFT
None

FUEL
1.800 Tons Fuel (0 parsecs jump and 28 days endurance)
On Board Fuel Scoops, No Fuel Purification Plant

MISCELLANEOUS
8 Acceleration Couches, 8.700 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 22.574 Singly (incl. Architects fees of MCr 0.224), MCr 17.880 in Quantity

CONSTRUCTION TIME
16 Weeks Singly, 13 Weeks in Quantity

COMMENTS
(Imperial Interstellar Scout Service)
IISS
[[Traveller Downport Software Listing|http://www.downport.com/amv/software/hgs.html]]
[[High Guard Shipyard|http://www.downport.com/amv/software/hgs.html]]
[[TravGen|http://home.btconnect.com/hughfoster/Downloads/TravGen.htm]]
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Ship: Type S
Class: Type S
Type: Scout
Architect: Standard
Tech Level: 11

USP
         SS-11222R1-030000-10001-0 MCr 54.134 100 Tons
Bat Bear             1     1   1   Crew: 5
Bat                  1     1   1   TL: 11

Cargo: 4.000 Fuel: 34.000 EP: 2.000 Agility: 1 Pulse Lasers
Craft: 1 x 3T Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 0.541   Cost in Quantity: MCr 43.307


Detailed Description

HULL
100.000 tons standard, 1,400.000 cubic meters, Needle/Wedge Configuration

CREW
Pilot, Gunner, 3 Other Crew

ENGINEERING
Jump-2, 2G Manuever, Power plant-2, 2.000 EP, Agility 1

AVIONICS
Bridge, Model/1bis Computer

HARDPOINTS
1 Hardpoint

ARMAMENT
1 Triple Mixed Turret with: 1 Pulse Laser (Factor-1), 1 Missile Rack (Factor-1).

DEFENCES
1 Single Sandcaster Turret organised into 1 Battery (Factor-3)

CRAFT
1 3.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000)

FUEL
34.000 Tons Fuel (3 parsecs jump and 56 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
4.0 Staterooms, 4.000 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 54.675 Singly (incl. Architects fees of MCr 0.541), MCr 43.307 in Quantity

CONSTRUCTION TIME
38 Weeks Singly, 30 Weeks in Quantity

COMMENTS
This is the standard configuration of type S when armed for fleet actions. 
Ship: Type S
Class: Type S
Type: Scout
Architect: Standard
Tech Level: 11

USP
         SS-11222R1-000000-00000-0 MCr 52.134 100 Tons
Bat Bear                           Crew: 4
Bat                                TL: 11

Cargo: 4.000 Fuel: 34.000 EP: 2.000 Agility: 2
Craft: 1 x 3T Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 0.521   Cost in Quantity: MCr 41.707


Detailed Description

HULL
100.000 tons standard, 1,400.000 cubic meters, Needle/Wedge Configuration

CREW
Pilot, 3 Other Crew

ENGINEERING
Jump-2, 2G Manuever, Power plant-2, 2.000 EP, Agility 2

AVIONICS
Bridge, Model/1bis Computer

HARDPOINTS
1 Hardpoint

ARMAMENT
1 None Empty Turret

DEFENCES
None

CRAFT
1 3.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000)

FUEL
34.000 Tons Fuel (3 parsecs jump and 56 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
4.0 Staterooms, 4.000 Tons Cargo

USER DEFINED COMPONENTS
None

COST
MCr 52.655 Singly (incl. Architects fees of MCr 0.521), MCr 41.707 in Quantity

CONSTRUCTION TIME
38 Weeks Singly, 30 Weeks in Quantity

COMMENTS
Welcome to the latest version of the Imperial Interstellar Scout Service website. I'm hope to have all my resources that I had on my previous site, plus some new stuff. I've very excited about [[T5|http://www.farfuture.net]], and I hope that I it's still coming out at the end of the month.


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